If we are creating an open world title or any kind of game where the player is outdoors, one thing that would be nice is the ability to have our world change the time of day at the same rate.
Before we start working, we should have a level created with a
Sky_Sphere and a directional light (the default map has this). To be sure, you can use the
DayNightCycle-Before map from the example code folder.
Perform the following steps to create a day/night cycle:
DirectionalLightStationaryobject from the Scene Outliner tab and then from the ...