O'Reilly logo

Unreal Engine Game Development Cookbook by John P. Doran

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Using Groups

When working on large projects, it's important to keep all of your content organized. With that in mind, it's a good idea to keep your levels organized as well. In this section, we will learn how we can use Groups to make your life easier. This will allow you to easily manage multiple Actors at once.

Getting ready

This recipe assumes that you have a project open with a level created. I have provided a sample level that will be used for this demonstration (ModernHouseBase). It is included in the Example Code that you can access from Packt's website at http://www.packtpub.com. If you are not familiar with building levels, feel free to follow the instructions for the Building a Room recipe from Chapter 2, Level Design – Building Out Levels ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required