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Unreal Engine Game Development Cookbook by John P. Doran

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Building a room

Now that we have an understanding of the interface of UE4, let's start with creating one of the most basic things, a room.

Getting ready

Before we start working within the Unreal Editor, we will need to have a project to work with:

  1. Open the Unreal Editor by clicking on the Launch button from the Unreal Engine Launcher.
  2. Start a new project from the Unreal Project Browser window by selecting the New Project tab. Select Third Person and make sure that With Starter Content is selected. Give the project a Name (for this chapter, I am using Blueprints_Chapter2). Once you are done, click on Create Project.
    Getting ready

How to do it…

Now that we have our project ...

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