Chapter 5. Upgrade Activated – Making Bounty Dash with C++

Welcome to Chapter 5! Well done on working through the introduction to C++ chapter! We are now going to utilize and build on those skills to produce your first C++ based Unreal Engine title, Bounty Dash! During this chapter, you will leverage your own technical knowledge and that of this book to create a 3D endless runner! This chapter has been designed so that we utilize as much C++ as possible, to create this project so that we may maximize your C++ learning. Once you have completed this chapter and the following, you will be well on your way to becoming a capable Unreal Engine 4 C++ programmer!

During this chapter, you are going to learn some core techniques that will provide you with ...

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