UE4 – creating your first level

Creating levels in UE4 is easy and facilitated by a great UI all around. In this recipe, we'll outline basic editor use and describe how to construct your first level once you have your first project launched.

Getting ready

Complete the previous recipe, UE4 – First Project. Once you have a project constructed, we can proceed with creating a level.

How to do it…

  1. The default level that gets set up when you start a new project will contain some default geometry and scenery. You don't need to start with this starter stuff, however. If you don't want to build from it, you can delete it, or create a new level.
  2. To create a new level, click File | New Level… and select to create a level with a background sky (Default), or without ...

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