Summary

This concludes the chapter on what you were to learn about the AI Sense component. This tool is great to easily integrate new responsive sensors to your AI's input, which you do not have to create yourself from things such as Ray Traces.

Next, we will focus on more advanced movement, such as getting our AI to avoid obstacles using some tools provided by Unreal Engine and also how we can have our AI follow one another, similar to the behavior in squads.

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