Chapter 7. Adding Gameplay Elements into your Map

This section explains how to get all of the basic gameplay elements into your map. In this example, we'll set up a Deathmatch map, which is the easiest type to create. Capture the Flag, Warfare maps, and vehicle variants, which have a couple of additional node types that you need to add, are discussed at the end of this tutorial.

In this chapter, we will cover:

  • Naming your map
  • Adding a player start
  • Play in editor
  • Placing pickups
  • Placing weapons
  • Placing jump pads
  • Adding other game objective types
  • Adding path nodes

So let's get on with it…

Let's start by looking into gameplay elements.

Adding gameplay elements

When starting a level, no matter what the game-type is, it is always best to shell out the gameplay ...

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