Summary

You’ve now seen the basic structure of a Visual Studio solution for a universal app and gotten a taste for making an app that is ready to sell across the world. Personally, I’m struck by how easy it is to localize your app and make it accessible. Software development has come a long way over the years, and you’ll see evidence of this throughout the book, when it comes to handling heterogeneous screen DPI, making money through the Windows Store, communicating with slick peripherals, and much more.

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