Setting up a simple scene

Let's jump right in and make our own multiplayer demo project.

For instructional purposes, we'll start out with a very simple scene with a standard first-person camera to get the networking implemented. Then, we'll adapt it to VR.

Creating a scene environment

To get set up, we will make a new scene with a ground plane and a cube, then we'll create a basic first-person character.

Create a new scene by navigating to File | New Scene. Then, File | Save Scene As... and name the scene MultiPlayer.

Create a new plane by navigating to GameObject | 3D Object | Plane, rename it GroundPlane, and reset its Transform using the Transform component's gear icon | Reset. Make the plane bigger by setting Scale to (10, 1, 10). Perform the following ...

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