Locomotion, teleportation, and sensors

We just implemented a simple look-based mechanism to move through a virtual reality scene. You could of course decide to stick with a keyboard, joystick, or a gamepad to control your character like a conventional video game. New techniques for locomotion and teleportation control are continuously being tried. Here are some ideas:

  • Look to walk: Walk in the direction of your gaze. Your feet stay on the ground, animated. This is the mechanism that we previously implemented.
  • The hover disc: Step onto a hover disc to begin moving. Step off it when you're done. This requires a way to indicate the action of stepping on and stepping off.
  • Segway: Like the hover disc but you move forward and turn by leaning into it, and ...

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