O'Reilly logo

Unity Shaders and Effects Cookbook by Kenny Lammers

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Fresnel reflections in Unity3D

One of the most used types of reflections is the Fresnel reflection. This will basically increase the amount of reflection as your view of the surface of an object. You will see this in almost any type of surface, but one of the most used surfaces of this type of effect is the body of a car. We can see that the surface is reflective, but as the surface of the car body becomes more glancing to your view, you'll notice that the reflections and Specular become more intense and create a nice rim-light-type effect.

Not all surfaces have the same amount of Fresnel reflection, though. Some surfaces, like a car body's surface, have a high intensity of Fresnel reflection, whereas something like a piece of plastic has a more ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required