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Unity iOS Essentials by Robert Wiebe

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Unity support for multiple iOS devices

There are several Unity3D functions found in desktop and console games that are not, for performance reasons, supported on iOS platforms. This section will outline the functionality that is unsupported and, where possible, the ways that we can work around these platform limitations.

Terrain and trees

The Unity3D terrain engine is designed to work with platforms that can push high numbers of vertices. Soft bodies that would be used to simulate wind blowing in the trees and waving grass are available, but not recommended on the current generation iOS platforms with the exception of the iPad 2 (and later).

Terrain and trees

We can ...

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