List of Tables

Chapter 4. Developing graphics for your game

Table 4.1. Types of art assets

Table 4.2. 2D image file formats supported by Unity

Table 4.3. 3D Model file formats supported by Unity

Chapter 7. Creating a third-person 3D game: player movement and animation

Table 7.1. Conditions for all transitions in this animation controller

Chapter 10. Playing audio: sound effects and music

Table 10.1. Audio file formats supported by Unity

Appendix A. Scene navigation and keyboard shortcuts

Table A.1. Scene navigation controls for various kinds of mice

Table A.2. Useful keyboard shortcuts

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