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Unity Game Development in 24 Hours, Sams Teach Yourself® by Mike Geig

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Hour 22. Game Revisions

What You’ll Learn in This Hour:

• How to make Amazing Racer mobile capable

• How to make Chaos Ball mobile capable

• How to make Captain Blaster mobile capable

• How to make Gauntlet Runner mobile capable

Let’s make a lot of games! More specifically, let’s revisit the games you made before and make them mobile capable. You will start by adding movement, looking, and jumping capabilities to Amazing Racer. From there, you will add turning and moving controls to Chaos Ball. Next, you will change orientations to work in portrait mode with Captain Blaster. Finally, you will add input controls to Gauntlet Runner.

Note: Completed Games

Each of the completed, “mobile friendly”, games will be available in the book assets for ...

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