• How to design a basic game
• How to apply your knowledge of terrain to build a game specific world
• How to add objects to a game to provide interactivity
• How to playtest and tweak a finished game
This hour you will be taking what you have learned so far and using it to build your very first Unity game. You will start by covering the basic design elements of the game. From there, you will build the world that the game will take place in. Once done, you will add some interactivity objects to make the game playable. You will finish by playing the game and making any necessary tweaks to improve the experience.
Be sure to follow along in this hour to build ...