If we don't want to generate Off Mesh Links along the edge, and we want to force the agents to come to a certain point to be teleported to another plane, we can also manually set up the Off Mesh Links. Here's how:
- This is our scene with a significant gap between two planes. We placed two pairs of sphere entities on both sides of the plane.
- Choose a sphere, and add an Off Mesh Link by navigating to Component | Navigation | Off Mesh Link.
- We only need to add this component on one sphere.
- Next, drag and drop the first sphere to the Start property, and the other sphere to the End property: