Time for action – preparing the world

Let's get started with preparing the world for the Angry Birds game:

  1. To start it all off, we need to create a new project in Unity. Naming it Ch7_AngryBirds will work well. Be sure to change the target platform to Android and set the Bundle Identifier to an appropriate value.
  2. Next, import the starting assets for this chapter and create some folders to keep everything organized.
  3. In Unity, it is very easy to turn a game from 3D to 2D. Simply select the Main Camera object that is by default present in every new scene, find the Projection value, and select Orthographic from the drop-down list.

    Tip

    Every camera has two options for how to render the game. Perspective renders everything utilizing the distance from the ...

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