A better way to build to device

Now for the part of the build process that everyone itches to learn. There is a quicker and easier way to have your game built and playing on your Android device. The long and complicated way is still very good to know. Should this shorter method fail, and it will at some point, it is helpful to know the long method so you can debug any errors. Also, the short path is only good for building to a single device. If you have multiple devices and a large project, it will take significantly more time to load them all with the short path.

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