Understanding how Unity and Android work together

Because Unity handles projects and assets in a generic way, there is no need to create multiple projects for multiple target platforms. This means that you could easily start development with the free version of Unity and target personal computers. Then, at a later date, you can switch targets to the Android platform with the click of a button. Perhaps, shortly after your game is launched, it takes the market by storm and there is a great call to bring it to other mobile platforms. With just another click of the button, you can easily target iOS without changing anything in your project.

Most systems require a long and complex set of steps to get your project running on a device. For the first application ...

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