Conclusion
In this chapter, we have introduced recipes demonstrating the animation system for 2D game elements. The bean-man 2D character is from the Unity 2D Platformer, which you can download yourself from the Unity asset store. That project is a good place to see lots more examples of 2D game and animation techniques (www.assetstore.unity3d.com/en/#!/content/11228).
Here are some links for useful resources and sources of information to explore these topics further:
- Unity 2D Platformer (where the BeanMan character came from):
- The platform sprites are from Daniel Cook's Planet Cute game resources: ...
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