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Unity 5 Level Design, Lighting, and Animation

Video Description

Create amazing games with Unity 5 using a level design, lighting, and animation

About This Video

  • Understand key level-design principles using Unity 5

  • Create light and animate your worlds

  • Bring your worlds to life using the Unity 5 engine

  • In Detail

    Develop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.

    This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you’ll have developed an advanced knowledge of Unity and its powerful feature-set.

    Table of Contents

    1. Chapter 1 : Material and Lights
      1. The Course Overview 00:07:06
      2. Exploring the Content 00:03:07
      3. Materials and Textures 00:07:02
      4. Shader Callibration 00:04:32
      5. Creating Material and Textures 00:07:14
      6. World of Transparency and Semitransparency 00:03:58
      7. Gamma Correction 00:03:11
    2. Chapter 2 : Modular Building
      1. Importing Modular Meshes 00:07:48
      2. First Person Control 00:05:44
      3. Scene Set Up 00:04:24
      4. Creating First Scene 00:04:34
      5. Working with Prefabs 00:05:17
      6. Fundamentals of Level Construction 00:05:17
      7. Multi-Scene Editing 00:09:07
    3. Chapter 3 : Terrains
      1. Creating the Terrain Object 00:05:53
      2. Terrain Brushes 00:05:08
      3. Smoothing 00:04:09
      4. Terrain Shader 00:03:52
      5. Adding Textures 00:05:43
      6. Terrain Painting 00:06:19
      7. Image Effects 00:06:36
    4. Chapter 4 : Lighting and Lightmapping
      1. Lighting a Scene 00:06:09
      2. Reset Lighting 00:04:21
      3. Global Illumination 00:04:43
      4. Exploring Ambient Light 00:04:08
      5. Area Lights 00:03:19
      6. Real-Time Lighting 00:06:37
    5. Chapter 5 : Creating a Terrain
      1. Building a Terrain 00:07:15
      2. Texture Painting a Terrain 00:04:07
      3. Adding Grass 00:05:53
      4. Adding Effects 00:05:06
    6. Chapter 6 : Creating the Day and Night Cycle
      1. Configuring a Scene 00:06:18
      2. Rotating the Sun Object 00:05:26
      3. Coding a Rotation Script 00:08:44
    7. Chapter 7 : Animation
      1. Exploring the Sci-Fi Corridor Scene 00:03:05
      2. Animation Planning 00:06:01
      3. Explore the Animation Window 00:06:22
      4. Using Animator 00:06:48
      5. Animator Parameters 00:07:56
      6. Fly-Through Animation 00:02:37
    8. Chapter 8 : Character Animation
      1. Importing the Animator Character 00:03:10
      2. Working with Characters 00:05:21
      3. Importing Character Animator from Unity Asset Pack 00:03:45
      4. Configuring the Animator 00:06:12
      5. Blend Trees 00:05:04
      6. Completing the Animation 00:07:47