O'Reilly logo

Unity 5 Game Optimization by Chris Dickinson

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 7. Masterful Memory Management

Using memory properly within the Unity Engine requires a good amount of understanding of the underlying Unity Engine and Mono Framework. This can be a bit of an intimidating place for some developers, since many picked Unity as their solution primarily to avoid the kind of low-level grunt work that comes from engine development and memory management. They would prefer instead to focus on higher-level concerns related to gameplay implementation, level design, and art asset management.

Many games of limited scope can get away with focusing on such higher-level concerns, at the cost of wasted resources, and may never run into any problems related to memory. This is all well and good until the day it becomes a ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required