Beyond the book

If you're starting from scratch and you made it this far, I hope you've found Unity to be well within your ability to develop your own 3D and 2D games. If you're sidling over from another development tool like Flash, GameMaker Pro, or Unreal Engine, I hope this book has provided you a sampling of the slick pipeline and process that Unity makes possible. A book like this can only ever scratch the surface of such an enormously powerful tool as Unity; if you've enjoyed what you've done with Unity so far, a fantastically supportive community and a deliciously deep development tool await you beyond the back cover of this book.

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