Squaring the Square
Now that we have one working Square
, let's create eight more to fill in the remaining gaps. But before we do that, we should encapsulate the Square
in a Prefab, so that any duplicates will share the changes we make.
- Create a Prefab and rename it
Square
. - Drag the
Square
GameObject from the Hirearchy panel inside theSquare
Prefab in the Project panel. The Prefab lights up that familiar shade of blue. - In the Scene view, duplicate the first square until you have a total of 9 squares in the grid gaps. An easy way to do this is to duplicate the top-left square twice, and drag the copies to the top-middle and top-right spaces to complete the first row. Then select all 3 squares and duplicate them. Move the three duplicates down to the ...
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