Time for action – lights, camera, and apartment

One of the models in the Models folder in the Project panel is called brownstone. This is the brownstone apartment building from which our hapless hero has been ejected. Let's set it up:

  1. In the Project panel, click on the gray arrow to expand the Models folder.
  2. Click-and-drag the brownstone model into Scene.
  3. In the Inspector panel, set the apartment building's Transform Position to X:0, Y:0, Z:0.
  4. Our camera is not exactly pointed the right way.
  5. Let's adjust the camera's Transform to get a nice low-angle view of the brownstone building.
  6. Click to select Main Camera in the Hierarchy panel.
  7. In the Inspector panel, change its Transform Position to 35, 2.5, -38. (Note: that's negative thirty-eight).
  8. Change its ...

Get Unity 4.x Game Development by Example Beginner's Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.