Summary

This chapter was all about getting a feel for what Unity can do and for what the program interface had to offer. Here's what we found out:

  • Massive 80-person teams, all the way down to tiny one- or two-person teams are using Unity to create fun games.
  • By thinking small, we'll have more success in learning Unity and producing fully functional games instead of huge but half-baked abandoned projects.
  • Different flavors of Unity help us deploy our games to different platforms. By using the free version, we can deploy to the web, and to Mac, PC, Linux, and certain mobile platforms.
  • The Unity interface has controls and panels that let us visually compose our game assets, and test games on the fly right inside the program!

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