In this recipe, we will load an external image video and play it on the screen. Also, we will have the option of loading it from two different sources: the Web or Unity Default Resources (a library created once the game is built).
For this recipe, you'll need a video clip in OGG/Theora format. We have provided one, named
videoTexture.theora.ogg in the
0423_11_05 folder. If you wish to use your own video files,you might need a converter. In this case, a good option is
Miro Video Converter, available at www.mirovideoconverter.com.
Also, if you want to load the video clip from the Web, you will need access to a provider where you can host the files. In this case, please note that the image file ...