Dynamic soundtracks are the ones that change according to what is happening to the player in the game, musically reflecting that place or moment of the character's adventure. In this recipe, we will implement a soundtrack that changes when the player reaches specific targets. Also, we will have the option of fading the sound in and out.
For this recipe, we have prepared a basic level and some soundtrack audio files in
.ogg format. They are contained inside the Unity package named
DynamicSoundtrack, which can be found in the
To make a dynamic soundtrack, follow these steps:
DynamicSoundtrackpackage into your Unity project. Also, import the