Cover by Matt Smith, Chico Queiroz

Safari, the world’s most comprehensive technology and business learning platform.

Find the exact information you need to solve a problem on the fly, or go deeper to master the technologies and skills you need to succeed

Start Free Trial

No credit card required

O'Reilly logo

Configuring a character's Avatar and Idle animation

One of the features that make Unity's new animation system, Mecanim, so flexible and powerful is the ability to quickly reassign animation clips from one character to another. This is made possible through the use of Avatars; an Avatar is basically a layer between your character's original rig and Unity's animation system.

In this recipe, we will learn how to configure an Avatar skeleton on a Mixamo character.

Getting ready

For this recipe, we have prepared a project named MixamoProject, containing several assets such as levels, animated characters, and props. You can find it inside the 0423_05_codes folder.

How to do it...

To configure an Avatar skeleton, perform the following steps:

  1. Open the project, ...

Find the exact information you need to solve a problem on the fly, or go deeper to master the technologies and skills you need to succeed

Start Free Trial

No credit card required