There are often several different kinds of items players are expected to pick up and collect during a game (keys, extra lives, items that score points, and so on). A general
PickUp class to represent the properties for each pickup item can be very useful, and the GUI display of inventory items can be made straightforward using a C#
List<T> collection of such objects.
0423_04_13 folder you'll find a selection of images and icons for keys and hearts.
To display graphical icons for a general purpose inventory, please follow these steps: