O'Reilly logo

Unity 4 Fundamentals by Alan Thorn

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 7

image

Scripting with C#

By the end of this chapter you should:

1.  Understand what scripting is and its importance for game development.

2.  Learn to how create C# scripts for Unity games.

3.  Appreciate the coding, debugging and component-based workflow.

4.  Understand singletons and inter-component communication.

5.  Understand event-driven programming.

If there is one fundamental idea that has been repeated throughout this book, it is this: practically all Unity projects, as they move from drawing board to completion, follow a distinctive six-stage process. Step 1 involves creating and naming a new project that is to house all game ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required