Chapter 13. Testing and Further Study

Over the course of this book, we have covered the essential topics to get you started in development with the Unity game engine. In working with Unity, you'll discover that with each new game element you develop, new avenues of possibility open up in your knowledge. Fresh ideas and game concepts will come more easily as you add further Unity development and scripting knowledge to your skill set. In this chapter, we'll conclude your introduction to Unity by looking at:

  • Approaches to testing and finalizing your work
  • Optimizing your game
  • Measuring performance data from test users
  • Where to go for help with Unity and what to study next

With this in mind, when looking ahead to where to continue extending your skills, ...

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