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Unity 3 Game Development HOTSHOT by Jate Wittayabundit

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Setting up the character with the first-person controller prefab

In the first section of this chapter, we will make all the necessary settings before we create our character on the scene. We will set up the imported assets and make sure that all the assets are imported in the proper way and are ready to use by using the Import Package in the Project view inside Unity. Then, we will set the light, level, camera, and put our character in the scene with the first-person controller prefab.

We will import the Chapter5.unitypackage package to Unity,which contains the Chapter5 folder. Inside this folder, we will see five subfolders, which are Fonts, Level, Robot Artwork, Rocket, and UI. The Fonts folder will contain the Font file, which will be used by ...

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