In this step, we will create our 2D character and material, which will contain our 2D character sprite sheet from our
Chapter1 package folder. We will have our character act out three different types of animation: staying, walking, and jumping.
Let's make sure that we have all the sprites we need in the
Chapter1/Characterswhere you will see three subfolders,
jumpfolder. We will see the files
J_Frame3.png. Next, open the
Stayfolder, we will see the
s_set.pngfile. Then, open the last folder
Walk, we will see the
w_set.pngfile as shown in the following screenshot:
Now, we are ready to get started.