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Unity 3 Game Development HOTSHOT by Jate Wittayabundit

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Chapter 1. Develop a Sprite and Platform Game

Even in today's world, people remember Mario, Sonic, and Mega Man. Of course, Mario was first introduced in the Eighties, followed by Mega Man and Sonic, but even now the new generation love these games. Yes, we are talking about the old style 2D platform games, which still exist.

In this book, we will start the first chapter with a 2D platform game because there are some basic tricks for a 2D platform game, which will help you—those who haven't got into the 3D world yet—to understand more before jumping into the 3D world for the project in later chapters.

Mission briefing

We'll be creating a 2D platform or side-scrolling game, which is similar to Mario or other games that we have mentioned previously; ...

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