See also

The light models seen in this chapter are extremely simple; no real material is perfectly matte or perfectly specular. Moreover, it is not uncommon for complex materials such as clothing, wood, and skin to require knowledge of how light scatters in the layers beneath the surface. Use the following table to recap the different lighting models encountered so far:

Technique Type Light Intensity (I)
Lambertian Diffuse
Phong Specular
BlinnPhong Specular

There are other interesting models such as the Oren-Nayar lighting ...

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