The Blackboard menu allows you to create variables that are accessible from the Inspector. This works in a similar manner to the Properties block in previous chapters. Currently, it supports the following types:
- Vector1
- Vector2
- Vector3
- Vector4
- Color
- Texture
- Cubemap
- Boolean
Properties added to the Blackboard can be reordered by dragging them around, and each property can be renamed by double-clicking on the name.