The night vision effect is actually very similar to the old film screen effect, which shows us just how modular we can make these components. Just by simply swapping the textures that we are using for overlays and changing the speed at which our tiling rates are being calculated, we can achieve very different results using the same code.
The only difference with this effect is the fact that we are including a lens distortion to our screen effect. So let's break this down so that we can get a better understanding of how it works.
The following code snippet illustrates the code used in processing our lens distortion. It is a snippet of code provided to us by the makers of SynthEyes, and the code is freely available to use in ...