About the reviewers

Andrew Hlynka is a software engineer and game developer from Windsor, Ontario, Canada. He earned his MSc degree in Computer Science in 2015 from the University of Windsor and has worked in the industry for over five years on software projects involving multimedia, interactive displays, games, mobile apps, and hybrid simulation systems. He continues his research in innovative animation techniques for games as an independent developer, publishing his projects under Dust Scratch Games.

I would like to thank my professors at the University of Windsor for their support and encouragement during my research as a student, and for introducing me to the Unity3D game engine nearly a decade ago, forever changing my workflow in the ...

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