Creating Your First Shader

In this chapter, you will learn about the following recipes:

  • Creating a basic Standard Shader
  • Adding properties to a shader
  • Using properties in a Surface Shader

Get Unity 2018 Shaders and Effects Cookbook now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.