Test your knowledge
Q1. Particle Systems do NOT support object collisions.
- A. FALSE
- B. TRUE
Q2. FSM stands for…
- A. Finite State Machine
- B. Full Static Method
- C. Fast Linear Mode
- D. Fetch Sort Master
Q3. Oculus Rift is supported on Mac computers.
- A. True
- B. False
Q4. OVRInput
is primarily used to…
- A. Read input from Oculus Touch Controllers
- B. Read the orientation of the HMD
- C. Read the player position in the tracking space
- D. Reset the player position
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