Creating a player

The player character is a small, green alien-looking creature that can be controlled and guided by the gamer through a level using many conventional platform-game mechanics, such as walking, jumping, and interacting. In the previous section, we built a White Box (prototype) character to test physical interactions with the environment, but here, we'll develop the player character in more depth. Figure 5.28 illustrates our character texture imported earlier in the chapter, representing all limbs and parts for the player:

Creating a player

Figure 5.28: Character and his limbs in a consolidated texture

The player texture, as shown in Figure 5.28, is called ...

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