Chapter 7- Creating Artificial Intelligence

Q1. You can generate a walkable surface of the level for AI by using...

  • C. Navigation Mesh

Q2. The Animator Window of Mechanim is useful for...

  • A. Controlling when and how animations play

Q3. To walk on a Navigation Mesh, an object needs...

  • C. A NavMesh Agent Component

Q4. You can edit animation interpolation by changing...

  • B. Keyframe Curves

Q5. The blue local axis arrow of an object is known as...

  • A. Forward Vector

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