Chapter 5- Creating a 2D Adventure
Q1. Edge Colliders lets you...
- B. Draw out collider edges
Q2. The Sprite Packer is useful for...
- B. Group sprites onto a single atlas texture
Q3. Physics Materials can...
- A. Help you define how 2D objects behave
Q4. The Sprite Editor lets you...
- A. Divide an image into multiple sprites
Get Unity 2018 By Example - Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.