Introduction

Unity has been one of the most popular game engines for quite a while now, and it's probably the de facto game development tool for indie developers, not only because of its business model, which has a low entry barrier, but also because of its robust project editor, year-by-year technological improvements, and, most importantly, its ease of use and an ever-growing community of developers around the globe.

Thanks to Unity's heavy lifting behind the scenes (rendering, physics, integration, and cross-platform deployment, to name but a few) it's possible for us to focus on creating the AI systems that will bring our games to life, creating great real-time experiences in the blink of an eye.

The goal of this book is to give you the ...

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