In this final chapter, we will be introducing new techniques and using algorithms that we have learned in the previous chapters, to create new behaviors that don't quite fit in a definite category. This is a chapter to have fun with and get another glimpse of how to mix different techniques to achieve different goals.
Introduction
Get Unity 2018 Artificial Intelligence Cookbook - Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.