Getting ready

Our first step is to remember the execution order of event functions, but now we also consider FixedUpdate, because we're handling behaviors on top of the physics engine:

  • FixedUpdate
  • Update
  • LateUpdate

Get Unity 2018 Artificial Intelligence Cookbook - Second Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.