Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript

Mario Andres Pagella

Tytuł oryginału: Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Tłumaczenie: Aleksander Lamża

ISBN: 978-83-246-3907-6

Authorized Polish translation of the English edition of Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript, 1st edition 9781449304751 © 2011 Mario Andrés Pagella.

All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording or by any information storage retrieval system, without permission from the Publisher.

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