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Transforming K-12 Classrooms with Digital Technology

Book Description

Digital and social technologies are changing the education field. Interactive whiteboards and blackboards, e-books, and computer-mediated communication are accelerating the processes of the evolving classroom. These technologies continue to support problem solving, critical thinking, and collaboration skills among students. Transforming K-12 Classrooms with Digital Technology brings together research and practices regarding digital and social technology integration in the K-12 classroom. By sharing practical and conceptual aspects of using digital and social technologies as tools for transforming K-12 learning environments, this reference source is essential for teachers, support staff, school and district administrators, college students, and researchers working, teaching, and learning in the digital era.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. List of Reviewers
    1. List of Reviewers
  6. Preface
  7. Acknowledgment
  8. Section 1: Conceptual Aspect
    1. Chapter 1: Transforming K-12 Classrooms with Digital Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND: THE DIGITAL STUDENT
      4. TRANSFORMING THE CLASSROOM
      5. SO WHAT WORKS?
      6. SOLUTIONS AND RECOMMENDATIONS
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    2. Chapter 2: Blended and Online Learning in Virtual K-12 Schools
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. BENEFITS OF K-12 BLENDED LEARNING TO STUDENTS
      5. MAJOR OBSTACLES TO K-12 BLENDED LEARNING
      6. SOLUTIONS AND RECOMMENDATIONS
      7. FUTURE RESEARCH DIRECTIONS
    3. Chapter 3: Fostering Collaboration and Digital Literacy with Mobile Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. MOBILE DEVICES AND THEIR IMPACT ON EDUCATION
      4. DIGITAL LITERACY
      5. DIGITAL NETWORKING
      6. COLLABORATION
      7. DEMOCRATIZATION OF THE CLASSROOM
      8. EXTENSION OF LEARNING
      9. CAVEATS AND CONCERNS
      10. LEGAL CONSIDERATIONS
      11. DIGITAL TOOLS AND THEIR LIMITATIONS
      12. COLLABORATION OPPORTUNITIES AND RESOURCES
      13. FUTURE RESEARCH DIRECTIONS
      14. CONCLUSION
    4. Chapter 4: GBL as PBL
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. NEW CENTURY ENERGY: A CASE STUDY
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. APPENDIX A
      8. APPENDIX B
    5. Chapter 5: Finding and Evaluating Great Educational Games
      1. ABSTRACT
      2. GAMES AND LEARNING
      3. OVERVIEW OF FRAMEWORK
      4. ANALYSIS OF FRAMEWORK
      5. MAXIMIZING THE LEARNING POTENTIAL OF GAMES IN THE CLASSROOM
      6. WHAT KINDS OF GAMES ARE EDUCATIONAL?
      7. CONCLUSION
      8. APPENDIX A
      9. APPENDIX B
    6. Chapter 6: Electronic Performance Support System (EPSS) Tools to Support Teachers and Students
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF LITERATURE
      4. ELECTRONIC PERFORMANCE SUPPORT SYSTEMS (EPSS)
      5. COMBINING INTERVENTIONS TO ADDRESS SHORTCOMINGS: PICTURETOOLS
      6. FUTURE RESEARCH DIRECTIONS
    7. Chapter 7: Apple’s iBooks Author
      1. ABSTRACT
      2. INTRODUCTION
      3. PEDAGOGICAL MEANINGS OF IBA IN THE CLASSROOM
      4. POTENTIAL CONTROVERSIES IN THE ADAPTATION OF IBA IN THE CLASSROOM
      5. POTENTIAL IMPLEMENTATIONS OF IBA IN THE CLASSROOM
      6. EDUCATIONAL ISSUES AND IBOOKS AUTHOR
      7. LESSONS LEARNED FROM THE LEADING COUNTRIES IN IMPLEMENTING E-TEXTBOOKS
      8. CONCLUSION
    8. Chapter 8: STEM in Early Childhood Education
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. MAIN FOCUS OF THE CHAPTER
      5. FINDINGS AND DISCUSSIONS
      6. RESEARCH TOPICS/ISSUES
      7. FUTURE RESEARCH DIRECTONS
      8. CONCLUSION
  9. Section 2: Practical Aspect
    1. Chapter 9: Integrating Computing Across the Curriculum
      1. ABSTRACT
      2. INTRODUCTION
      3. REVIEW OF THE LITERATURE
      4. HISTORY AND DESCRIPTION OF ICAC MODEL
      5. DATA AND METHODS
      6. RESULTS
      7. DISCUSSION
      8. CONCLUSION
    2. Chapter 10: Digital Play
      1. ABSTRACT
      2. DIGITAL TECHNOLOGIES AND THE EARLY YEARS
      3. TECHNOLOGY AND PLAY FRAMEWORK
      4. PROJECT
      5. DATA COLLECTION
      6. FINDINGS
      7. CONCLUSION
      8. Appendix A
    3. Chapter 11: Integrating the Arts into Early Childhood Teacher Education Through Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. CHALLENGES AND PROBLEM-SOLVING
      4. ACHIEVEMENTS AND ASSESSMENT
      5. RECOMMENDATIONS AND CONCLUSIONS
    4. Chapter 12: Young People in a Gallery with a Digital Camera
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. BACKGROUND: PROJECT DESIGN
      5. YOUNG PEOPLE USING DIGITAL CAMERAS IN THE GALLERY
      6. SOLUTIONS AND RECOMMENDATIONS
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    5. Chapter 13: Designing an Online Interactive Learning Program to Improve Chinese Migrant Children’s Internet Skills
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE CASE STUDY
      5. DISCUSSION
      6. CONCLUSION
    6. Chapter 14: A Collaborative Skills Training Program Utilizing Information and Communications Technology for 21st-Century Children
      1. ABSTRACT
      2. INTRODUCTION
      3. COLLABORATIVE LEARNING LITERATURE REVIEW
      4. SIGNIFICANCE OF THE STUDY
      5. DEVELOPMENT OF A COLLABORATIVE SKILLS TRAINING PROGRAM UTILIZING ICT
      6. IMPLEMENTATION OUTLINE OF TRAINING
      7. ANALYSIS OF THE QUESTIONNAIRE RESULTS
      8. CONSIDERATIONS FOR THE ANALYTICAL RESULTS
      9. CONCLUSION
    7. Chapter 15: Modeling Digital Work and Learning
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. RESEARCH ON PRESERVICE TEACHERS KNOWLEDGE, SKILLS, AND PEDAGOGICAL USES OF DIGITAL TECHNOLOGIES
      5. RESEARCH FINDINGS
      6. ANALYSIS AND DISCUSSION
      7. RECOMMENDATIONS
      8. FUTURE RESEARCH DIRECTIONS
      9. CONCLUSION
    8. Chapter 16: Promoting a Balanced Development of High Quality Teacher Resources with Network Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. STATUS QUO OF TRADITIONAL EDUCATIONAL SUPPORT AND INSTRUCTIONAL RESEARCH
      5. SOLUTIONS AND RECOMMENDATIONS
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
    9. Chapter 17: Interactive Boards in Schools
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE RESEARCH RATIONALE AND GOALS
      5. METHODS
      6. FINDINGS
      7. DISCUSSION
      8. CONCLUSION AND FUTURE RESEARCH DIRECTIONS
      9. APPENDIX
    10. Chapter 18: The Development and Application of Regional Education Informatization in China
      1. ABSTRACT
      2. BACKGROUND
      3. THE CASE
      4. PROBLEM ANALYSIS
      5. SUGGESTIONS
      6. CONCLUSION
  10. Compilation of References
  11. About the Contributors