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Tradigital 3ds Max by Richard Lapidus

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CHAPTER 11

image

Camera as an Integral Part of the Scene

Richard Lapidus

Rule: Camera as the integral part of a scene

After Completing This Chapter, You Will be Able To:

•   Smoothly move a camera in your scene with path constraints.

•   Use depth of field for more realism.

•   Consider the line of action when using multiple cameras.

•   Use a background image.

Part of the learning curve in creating a 3d scene that draws the attention of a viewer and immerses them within the world you are creating is based on a number of factors. The most important being the aspect of how you use your camera. Whenever working with a professional client, one of the ...

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